New Farming System, Sounds, and PvP Infamy System!

Farm Party!
Farm Party!

Just wanted to check in with a few updates regarding the latest additions to Portal Walker! It’s been awhile since any new Gathering or Crafting skills were added to the world, so I decided to bring Farming and Harvesting into the game! Stake your own plot and live out your dreams as farmer, so long as the sun is up to grow your crops, that is. Earlier in the month I added a bunch of sounds to help make the game a bit more rich and immersive, which was definitely inspired by the fine job @Dartax10 did on his latest video. I hear he’s working on a new one, hopefully that’s coming soon!

The new PvP Infamy System is something I’ve been planning and talking about for a long time, and finally got around to adding it due to the new farms being a potential hotbed for Player vs Player combat. This is basically a set of rules that now govern open world PvP combat so that players that repeatedly kill other unprovoked players will have to make a tough choice between resuming a lawful play style until their infamy lowers, or facing penalties from being outcast as an outlaw or murderer. Becoming an Outlaw is as easy as targeting another innocent player, and will grant you an orange name tag in-game. As an Outlaw, other players can attack you without becoming Outlaws themselves, and you will lose the ability to use shops, inns, and banks in normal towns. Fortunately, it’s very easy to return to the right side of the law. Just spend some time NOT killing people and you’ll come back to the light side. However, there is a permanent path to the dark side…

Whenever you kill other players as an Outlaw, you will gain “Infamy”. The lower level players are compared to you, the more Infamy you will gain from killing them. Once you have gained so much Infamy that you have crossed the point of no going return, you will be labeled a Murderer and your name tag will be permanently stained red. This score is hidden, but an in-game dialog is displayed reminding you if your next kill should make you become a Murderer, so don’t say we didn’t warn you! Infamy will slowly dissipate while you do not have Outlaw status, but once you are a Murderer, there is no going back. These most despicable/hardcore of players will not only lose 100% of their carried gold on death and be forever banished from towns, but they will also drop their equipped weapon and some equipped armor when killed by another player! There are rumors of an underground stronghold where these types of scoundrels can still do business, but you’ll have to see for yourself, if you even dare to go looking for such a terrible place.

Before I go, just wanted to give a shout out to Meridian 59, the Internet’s first graphical MMORPG, and the game that heavily influenced the PvP Infamy System in Portal Walker. If you think the PvP rules are hardcore in Portal Walker, go check out Meridian 59… that game has absolutely INSANE PvP rules! So, until next time… Be careful out there, and be nice to one another, or suffer the consequences!