Spooky Halloween Update!

It’s starting to get cold and the leaves are falling in Portal Walker! With Halloween right around the corner, folks have their Jack-o-Lanterns out and are ready for some trick or treating. This update will treat players, slimes, and goblins alike to updated mining graphics and a few seasonal decorations to set the mood when it gets dark.

In addition to this small update, the Player-to-Player Trading System has been completed and is now in game! Players can now trade Gold and Items with each other, to try it out just find another player to trade with and tap on them. The yellow Social Button options now contain a new “Start Trade Button” that will send a request to trade with the player selected. Trading is as easy as dropping items from your bag into the trade slot to offer them for trade, choosing the amount of gold you would like to offer, then completing the trade by confirming the trade with your partner. Now is the time to make your fortune by selling virtual fish and battle gear to all of your friends and family!

One last bit of news… the next feature currently being worked on is the Questing System! I haven’t written a single line of code for it yet, but the vast majority of the design for the system has been jotted down with pen and paper. I’m hoping to have a few quests in Portal Walker in the next couple of weeks, starting with a few simple quests that will have players doing small favors for local townspeople, with longer and more elaborate quests that start to dig into the world’s lore coming next month!

Hopefully I’ll be streaming on Twitch.tv soon, my current plan is to stream most of the development of the Questing System, so I guess all I have to do is get started. I’d probably get started right now and do a short late-night stream, but I’m a bit tired and taking care of a sick doggy. I’m gonna Netflix and chill with Gogi tonight, but please let me know on Twitter if you find any bugs in the new update, thanks! See you soon!