I haven’t worked on Portal Walker for the past few months. I feel bad about that, but I feel bad about a lot of things, so what is a boy to do? In an attempt to feel less bad, I’ve resumed work on the game! In the past 24 hours I’ve gotten back to work and added a few new features, most notably the first building and shop NPC have been added to the game. The Inn and the Inn Keeper! The Inn serves in two ways… for a small bit of gold, a rest at the inn restores your character’s Hit Points to the maximum, and also binds your character to the Inn so that you will respawn there should you succumb to a vicious red slime during your adventures.
In other news, I’ve decided to focus on adding features while using place-holder art for everything new. Making my own art was too time consuming and was a major factor in becoming burned out on working on the game. Programming and game design are overwhelmingly my cup of tea, so I’m going to stick to those for now and worry about getting an artist some time down the road. In that spirit, hopefully there will be much more to do and see in Portal Walker over the coming weeks!